The true power of utilizing activity types in designing learning experiences for students is realized when combining individual activities into more complex lessons, projects and units. The breadth of a plan for students’ technology-integrated learning is reflected in the number of activity types it encompasses. Though activity types can be used alone, more types included in a single plan typically help students address more curriculum standards simultaneously and in more varied and engaging ways than when fewer activity types are combined.

Combining 1 – 2 activity types usually produces a class time-efficient, highly structured, and easily repeatable experience, comprised primarily of convergent learning activities. It is completed often in just one or two class periods.

Combining 2 – 3 activity types yields a class time-efficient, yet longer duration learning activity that is more flexibly structured, and is comprised often of more divergent learning activities.

Combining 3 – 5 activity types produces a medium-term, somewhat structured, both convergent and divergent exploration of curriculum-based content and process.

Combining 5 – 8 activity types forms a learning experience of variable length that is a somewhat structured, yet flexible, and usually mostly divergent exploration of content and process.

Combining 6 – 10 activity types creates a learning experience of rather flexible duration, structure, and content and process goals. It is the longest and most complex of these combinations, and therefore would be planned relatively infrequently for use in most classrooms.

It should be noted here that in practice, the nature of instructional plans that are structured by activity type combinations of different sizes are typically distinguished more by the learning needs and preferences of the students they were designed to serve than the number of activity types used. We provide the information above only to help our readers to better understand this aspect of the activity types approach to instructional planning.

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